The demo image above shows screen captures of rendered previews from Substance Designer’s 2D view, demonstrating new visual properties including anisotropy, clear-coat materials and emissivity. It is even possible to render turnable previews of materials applied to spheres, cylinders or planes. The new version, described as “a full path tracer inside a Substance node”, generates accurate ray traced previews of materials, complete with effects including IBL backgrounds, depth of field and bloom. The update also rewrites the software’s PBR render node, first introduced in Substance Designer 2018.3. The editor – a “longstanding” user request – can create shortcuts for users’ custom Substance Designer nodes as well as for native features of the software. Key features in the release include a new shortcut editor, enabling users to assign their own custom keyboard shortcuts to operations within Substance Designer. New shortcut editor creates custome keyboard shortcuts for any Substance Designer node The new features were originally previewed yesterday in a livestream on Adobe’s 3D and augmented reality tools, the recording of which is embedded above. Support for the MaterialX material format, originally announced last year, is provided in beta via a free plugin. New features in the release – also referred to online as Substance Designer 10.1 – include a keyboard shortcut editor, a new FXAA filter, a rewritten PBR render node, and support for ICC colour profiles. Posted by Jim Thacker Adobe releases Substance Designer 2020.1Īdobe has released Substance Designer 2020.1, the next update to its material-authoring software.
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